Emission Impossible

​Professor Jürg Fuhrer, Agroscope, Institute for Sustainability Sciences ISS:

"The aim of Emission Impossible was to raise awareness within a target group that is important for climate protection. By choosing to develop a video game, we entered new territory. This was a challenge for us and made the project particularly interesting."

A computer game called Emission Impossible is designed to raise awareness among trainee farmers of how agricultural practices impact on the climate. The aim of this "serious game" is to reduce the emission of greenhouse gases on the farm while not compromising profitability. To develop the game, the Oeschger Centre for Climate Change Research at the University of Bern collaborated with the Forschungsanstalt Agroscope Reckenholz-Tänikon, the Game Design division at the Zurich University of the Arts and the agricultural teaching centre INFORAMA.

The game simulates important material flows on the farm, for example of nitrogen and carbon. The management decisions of the players -  who select various options in the areas of animal husbandry and soil management - can alter the emission of greenhouse gases based on complex models developed by climate researchers and agronomists.